![]() The more powerful the horde of skeletons at your back, the bigger and better a wrecking ball you'll be. Mid- and end-game gear for your Necromancer A two-socket Wand, it'll vastly increase your Mana and Bone Armor, freeing up points to put elsewhere for your build. This three-socket Body Armor boosts your Resistances, decreases the damage you take, and increases your Necromancer +skills. Try repeatedly running the Countess in Act 1 to find many of these runes. Early on, your choices will be limited, but there are a couple of runes that can give you an edge. Runes and runewords are powerful items that can give a new character a big boost. The former gives you even more powerful monstrous summons and skeletons, which should be your main focus on this build. Here's the breakpoints for the Necromancer.įor the Summonmancer, you'll want to focus on any gear that increases +Skill or Vitality, the latter especially if you opt not to use Bone Armor. This differs based on class, as well as a few other variables. ![]() Despite both stats being increased by items in percentage points, Diablo 2: Resurrected features something called "Breakpoints."Įssentially, this means that the percentage increase has to hit a certain threshold (or Breakpoints) in order to actually change how many frames an action takes. Faster Cast Rate and Faster Hit Recoveryįaster Cast Rate and Faster Hit Recovery (or FCR and FHR) determine how quickly your Summonmancer can cast spells and recover from being stunned, respectively. ![]() It's simple but also extremely important, especially when playing on higher difficulties. It'll increase your health, making you survive longer. Vitality is your dump stat, easily the most important part of building your Summonmancer. This'll allow your Summonmancer to use heavier armor and weapons, necessary for surviving up-close encounters whenever your ball of writhing monsters, undead and golems aren't keeping enemies occupied. Since you'll only be putting a few points into Energy and you'll be avoiding Dexterity (unless you opt for enough to use max block in conjunction with Homonculus), you can put a lot of points into Strength. On top of that, since the Necromancer gains two points of Mana per level put into Energy, you only really need a few level-ups in Energy to get everything you'll need to maintain an army of undead. With that said, if you're a newer player and you're worried about not having enough Mana potions, a few level-ups put into Energy to increase your Mana won't hurt. EnergyĮnergy isn't the most important stat for your Necromancer, especially the Summonmancer build. Those are Energy, Strength, Vitality, Faster Cast Rate, and Faster Hit Recovery. There's a few key things for you to focus on as a Necromancer, especially when going for the Summonmancer build. ![]() You can learn more about game mechanics behind those abilities in our game guide.ĭescription and picture(s) are valid for the official Diablo 2 servers.Source: Windows Central (Image credit: Source: Windows Central)ĭon't get overwhelmed with all the different stats you'll see when starting out in Diablo 2: Resurrected. This shout will increase Battle Orders (BO) level so cast BC first. It gives '+1 To All Skills' and lasts for 25-205 seconds (+10 per level). This is one of the most powerful items in Diablo 2 and almost every build should use it.Ĭall to Arms (CTA) grants +2-6 to Battle Command (BC) (Barb shout usable by any class). At level 1-20 it gives +35-92% to life/mana (+3% per level) and lasts for 35-225 seconds (+10 per level). One-Hand Damage: (3-4) To (84-97) Įth weapon worn by a caster using spells (not hitting enemies with melee attacks) will not lose durability and is considered superior because of the special ethereal appearance.Ĭall to Arms (CTA) grants +1-6 to Battle Orders (BO) (Barb shout usable by any class). F4 Command and F5 BO as you should always cast BC first).īO's level is only increased by items giving 'to all skills' - maximum level is 20 and only Barbarians can go higher (CTA is capped at +3 for them, even if it gives +4-6 BO). if you have 1000 life you will get up to 1920!)īoth shouts have about 3 min duration and should always be active on your character so it is worthwhile to keybind them (e.g. Battle Orders (+35-92% to life/mana, based on shout's level - e.g. It is used as a second weapon set (switch) to gain two shouts, which normally are only available to Barbarian: 5 Socket Weapons (Amn + Ral + Mal + Ist + Ohm)Ĭall to Arms (CTA) is a must-have weapon for almost all builds because it gives a huge bonus to life and mana. ![]()
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